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The
Lycans from Underworld Evolutions were Modeled and textured by Me, Using
Maya to model the base Cage The details were added in with Zbrush, The
textures were painted in Zbrush as well. The topology was tricky since
it was unchanged for all 11 characters in the film, Humans, creatures
all of them used this cage as the starting point. This allowed for Transformations
to and from each character allowing endless possibilities in the transformation
sequences.
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